Three-dimensional virtual environments (VEs), such as those used in video games and virtual reality experiences, pose new challenges to the study of user’s behavior. This paper proposes a system based on the combination of two heatmaps for the analysis of user’s movement in the VE and of the areas looked at by him/her. It also describes a pilot study aimed at assessing the efficacy of the system. Results of the study indicate that the system can effectively support analysts in identifying user’s look-at behaviors as well as navigation strategies, patterns, and coverage of specific areas during movement.

Visualization of User’s Behavior in Indoor Virtual Environments Through Interactive Heatmaps

Chittaro L.;Serafini M.
2021

Abstract

Three-dimensional virtual environments (VEs), such as those used in video games and virtual reality experiences, pose new challenges to the study of user’s behavior. This paper proposes a system based on the combination of two heatmaps for the analysis of user’s movement in the VE and of the areas looked at by him/her. It also describes a pilot study aimed at assessing the efficacy of the system. Results of the study indicate that the system can effectively support analysts in identifying user’s look-at behaviors as well as navigation strategies, patterns, and coverage of specific areas during movement.
978-3-030-85612-0
978-3-030-85613-7
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/11390/1213022
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