Informatics education at the lower school levels is custom- arily interpreted as dexterity with the ICTs. However, in our view the importance of such operational abilities has been overstated, whereas the underlying learning ob jectives and the actual impact on children’s intel- lectual development are still to be clarified. In this paper we consider a different educational perspective, whose primary aim is to provide chil- dren with appropriate mental scaffolding for computer science concepts and methodologies, many of which will be learned only later. Rather than exposing the pupils to a broad span of computing ideas, we essen- tially focus on representational codes and their potential to disclose new information by simple formal manipulations. Our approach is inspired by the early historical developments of ideas and tools, that allows us: (i) to propose engaging tasks within a background portrayed in the nar- rative register; (ii) to draw links with the topics of the specific history and mathematics syllabi; (iii) to reflect, at a meta-level, on the cognitive demands of relevant cultural achievements and on their pedagogical im- plications. After outlining our experience with pupils aged 6 and 9-10, we will briefly discuss children’s sub jective perception and feedback, in particular as to the retention of the material learned.
"Archaeology of Information" in the Primary School
MIROLO, Claudio
2013-01-01
Abstract
Informatics education at the lower school levels is custom- arily interpreted as dexterity with the ICTs. However, in our view the importance of such operational abilities has been overstated, whereas the underlying learning ob jectives and the actual impact on children’s intel- lectual development are still to be clarified. In this paper we consider a different educational perspective, whose primary aim is to provide chil- dren with appropriate mental scaffolding for computer science concepts and methodologies, many of which will be learned only later. Rather than exposing the pupils to a broad span of computing ideas, we essen- tially focus on representational codes and their potential to disclose new information by simple formal manipulations. Our approach is inspired by the early historical developments of ideas and tools, that allows us: (i) to propose engaging tasks within a background portrayed in the nar- rative register; (ii) to draw links with the topics of the specific history and mathematics syllabi; (iii) to reflect, at a meta-level, on the cognitive demands of relevant cultural achievements and on their pedagogical im- plications. After outlining our experience with pupils aged 6 and 9-10, we will briefly discuss children’s sub jective perception and feedback, in particular as to the retention of the material learned.File | Dimensione | Formato | |
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