CHITTARO, Luca
 Distribuzione geografica
Continente #
NA - Nord America 15.932
AS - Asia 6.112
EU - Europa 4.353
SA - Sud America 1.050
AF - Africa 153
Continente sconosciuto - Info sul continente non disponibili 18
OC - Oceania 12
Totale 27.630
Nazione #
US - Stati Uniti d'America 15.753
SG - Singapore 2.931
CN - Cina 1.262
UA - Ucraina 1.113
BR - Brasile 831
IT - Italia 683
DE - Germania 594
HK - Hong Kong 590
VN - Vietnam 485
SE - Svezia 458
FI - Finlandia 452
RU - Federazione Russa 304
FR - Francia 230
IE - Irlanda 191
TR - Turchia 177
IN - India 171
GB - Regno Unito 129
CA - Canada 110
KR - Corea 96
AR - Argentina 94
BD - Bangladesh 70
ZA - Sudafrica 49
ID - Indonesia 47
MX - Messico 44
IQ - Iraq 41
NL - Olanda 36
EC - Ecuador 34
PK - Pakistan 34
BE - Belgio 30
ES - Italia 30
IR - Iran 27
VE - Venezuela 27
CO - Colombia 24
PL - Polonia 24
JP - Giappone 23
AT - Austria 21
EG - Egitto 21
SA - Arabia Saudita 20
MY - Malesia 18
UZ - Uzbekistan 18
EU - Europa 16
PY - Paraguay 15
TW - Taiwan 15
AE - Emirati Arabi Uniti 14
JO - Giordania 14
PH - Filippine 14
KE - Kenya 13
MA - Marocco 13
CL - Cile 11
TN - Tunisia 11
AU - Australia 9
CM - Camerun 8
DZ - Algeria 8
NP - Nepal 8
TG - Togo 8
CZ - Repubblica Ceca 6
RO - Romania 6
KH - Cambogia 5
LT - Lituania 5
TH - Thailandia 5
UY - Uruguay 5
BY - Bielorussia 4
GR - Grecia 4
HU - Ungheria 4
JM - Giamaica 4
PA - Panama 4
PE - Perù 4
AL - Albania 3
AO - Angola 3
BO - Bolivia 3
CH - Svizzera 3
CR - Costa Rica 3
DO - Repubblica Dominicana 3
ET - Etiopia 3
GA - Gabon 3
HR - Croazia 3
LB - Libano 3
LV - Lettonia 3
MD - Moldavia 3
NZ - Nuova Zelanda 3
TT - Trinidad e Tobago 3
AZ - Azerbaigian 2
BG - Bulgaria 2
BS - Bahamas 2
IL - Israele 2
KZ - Kazakistan 2
LA - Repubblica Popolare Democratica del Laos 2
LI - Liechtenstein 2
LK - Sri Lanka 2
NO - Norvegia 2
OM - Oman 2
PT - Portogallo 2
RS - Serbia 2
SY - Repubblica araba siriana 2
XK - ???statistics.table.value.countryCode.XK??? 2
AM - Armenia 1
BA - Bosnia-Erzegovina 1
BB - Barbados 1
BH - Bahrain 1
BI - Burundi 1
Totale 27.600
Città #
Woodbridge 2.158
Fairfield 1.855
Ann Arbor 1.450
Singapore 1.307
Houston 1.198
Ashburn 1.171
Chandler 782
Jacksonville 771
Seattle 762
Wilmington 700
Cambridge 667
Hong Kong 580
Beijing 553
Dearborn 473
Udine 332
San Jose 289
Boardman 239
Princeton 194
Dublin 188
Lauterbourg 188
Ho Chi Minh City 164
Hefei 153
Los Angeles 139
Izmir 118
Hanoi 105
Dallas 100
Buffalo 98
New York 96
Helsinki 95
The Dalles 95
Seoul 91
San Diego 83
São Paulo 71
Ogden 59
Des Moines 56
Redondo Beach 56
Ottawa 54
Frankfurt am Main 34
Munich 32
Rio de Janeiro 31
Brussels 30
Nanjing 30
Santa Clara 30
Guangzhou 27
Mumbai 26
Trieste 26
Kunming 25
Norwalk 25
San Mateo 25
Venice 25
Stockholm 23
Ardabil 22
Johannesburg 22
London 22
Milan 22
Warsaw 22
Montreal 21
Orem 21
Tokyo 21
Atlanta 20
Da Nang 20
Rome 20
Verona 20
Brooklyn 19
Chicago 19
Redmond 19
Denver 18
Haiphong 18
Jinan 18
Pesaro 18
Tashkent 18
Chennai 16
Council Bluffs 16
Porto Alegre 16
Shanghai 16
Toronto 16
Nuremberg 15
Poplar 15
Baghdad 14
Cairo 14
Manchester 14
Phoenix 14
Amsterdam 13
Belo Horizonte 13
Campinas 13
Curitiba 13
Düsseldorf 13
Hải Dương 13
Istanbul 13
Lahore 13
Nanchang 13
Preganziol 13
Quito 13
San Francisco 13
Amman 12
Ankara 12
Brasília 12
Dhaka 12
Boston 11
Caracas 11
Totale 18.671
Nome #
Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario 227
Mobile Three-Dimensional Maps for Wayfinding in Large and Complex Buildings: Empirical Comparison of First-Person Versus Third-Person Perspective 222
Automatic camera control meets emergency simulations: An application to aviation safety 212
A system for interactive visualization of off-screen objects on mobile devices 210
Assessing knowledge retention of an immersive serious game vs. A traditional education method in aviation safety 205
Navigation in 3D Virtual Environments: Effects of User Experience and Location-pointing Navigation Aids 204
Efficient temporal reasoning in the Cached Event Calculus 200
Evaluation of a 3D serious game for advanced life support retraining 200
Using Web3D Technologies for Visualization and Search of Signs in an International Sign Language Dictionary 195
A General Modal Framework for the Event Calculus and its Skeptical and Credulous Variants 193
3D Location-pointing as a Navigation Aid in Virtual Environments 191
A Web-based Tool for Collaborative Access to Scientific Instruments in Cyberinfrastructures 190
Supporting Blind Users in Selecting From Very Long Lists of Items on Mobile Phones 189
Navigation and exploration of an urban virtual environment by children with autism spectrum disorder compared to children with typical development 189
Using Mobile Devices to Support Communication Between Emergency Medical Responders and Deaf People 188
Exploring eye-blink startle response as a physiological measure for affective computing 188
Computer-supported mindfulness: Evaluation of a mobile thought distancing application on naive meditators 188
Neuroanatomical basis of concern-based altruism in virtual environment 188
Animated Products as a Navigation Aid for E-commerce. 187
Location-aware Visualization of VRML Models in GPS-based Mobile Guides 183
A Modal Calculus of Partially Ordered Events in a Logic Programming Framework 182
Navigation techniques for small-screen devices: an evaluation on maps and web pages 181
Passengers' safety in aircraft evacuations: Employing serious games to educate and persuade 181
Adaptive Hypermedia Techniques for 3D Educational Virtual Environments 181
Affective computing vs. Affective placebo: Study of a biofeedback- controlled game for relaxation training 178
Passive and active navigation of virtual environments vs. traditional printed evacuation maps: A comparative evaluation in the aviation domain 178
Mobrex: Visualizing Users' Mobile Browsing Behaviors 177
Affective basis of judgment-behavior discrepancy in virtual experiences of moral dilemmas 176
A Mobile Starfield Visualization with Space Compression Capabilities 175
Visualizing Bar Charts on WAP Phones 174
Humor and Fear Appeals in Animated Pedagogical Agents: An Evaluation in Aviation Safety Education 174
An Adaptive 3D Virtual Environment for Learning the X3D Language 172
Filtering Fitness Trail Content Generated by Mobile Users 172
A Mobile RFID-Based System for Supporting Evacuation of Buildings 171
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors 171
Bringing Dynamic Queries to Mobile Devices: a Visual Preference-based Search Tool for Tourist Decision Support 168
Turning the classic snake mobile game into a location-based exergame that encourages walking 168
A comparative study of aviation safety briefing media: card, video, and video with interactive controls 168
Functional diagnosis and prescription of measurements using effort and flow variables 167
Psychological response to an emergency in virtual reality: Effects of victim ethnicity and emergency type on helping behavior and navigation 167
Mobile mindfulness and user's worry: A qualitative study of using a smartphone app for distancing from negative thoughts 167
Abstraction on clinical data sequences: an object-oriented data model and a query language based on the Event Calculus 167
Collaborative Environments for the GRID: the GRIDCC Multipurpose Collaborative Environment 167
Changing user's safety locus of control through persuasive play: An application to aviation safety 166
Reasoning about Function and its Applications to Engineering 165
Brain activity and prosocial behavior in a simulated life-threatening situation 165
The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety 164
Designing visual user interfaces for mobile applications 164
Mobile Devices in Emergency Medical Services: User Evaluation of a PDA-based Interface for Ambulance Run Reporting 162
Introducing Deviations and Multiple Abstraction Levels in the Functional Diagnosis of Fluid Transfer Systems 160
Visualization of Patient Data at Different Temporal Granularities on Mobile Devices 159
Visual Analysis of Users' Performance Data in Fitness Activities 158
Rendering of X3D Content on Mobile Devices with OpenGL ES 158
Tracking human motion from monocular sequences 158
A knowledge-based system to support emergency medical services for disabled patients 157
Mobile persuasion for health and safety promotion 157
MOPET: A Context-Aware and User-Adaptive Wearable System for Fitness Training 157
MotorBrain: A mobile app for the assessment of users’ motor performance in neurology 156
Automatic derivation of hierarchical representations for flow-based functional models 155
Adding Adaptive Features to Virtual Reality Interfaces for E-Commerce 155
Designing a mobile persuasive application to encourage reduction of users' exposure to cell phone RF emissions 155
Safety knowledge transfer through mobile virtual reality: A study of aviation life preserver donning 155
Introducing Deviations and Multiple Abstraction Levels in the Functional Diagnosis of Fluid Transfer Systems 154
Is Semitransparency Useful for Navigating Virtual Environments? 154
Using a general theory of time and change in patient monitoring: experiment and evaluation 153
Anxiety Induction in Virtual Environments: An Experimental Comparison of Three General Techniques 153
A Navigation and Examination Aid for 3D Virtual Buildings 152
Presenting Evacuation Instructions on Mobile Devices by means of Location-Aware 3D Virtual Environments 152
Interactive Persuasive Systems: A Perspective on Theory and Evaluation 151
Functional and teleological knowledge in the multi-modeling approach for reasoning about physical systems: a case study in diagnosis 149
Evaluating mobile apps for breathing training: The effectiveness of visualization 149
Existential video games: Proposal and evaluation of an interactive reflection about death 149
Evaluation of a mobile mindfulness app distributed through on-line stores: A 4-week study 149
Reasoning about Events with Imprecise Location and Multiple Granularities 148
Representation and use of teleological knowledge in the multi-modeling approach 148
On the Effectiveness of Overview+Detail Visualization on Mobile Devices 148
Hierarchical Model-Based Diagnosis based on Structural Abstraction 148
Time perspective as a predictor of problematic Internet use: A study of Facebook users 148
Assessing nurses' acceptance of a serious game for emergency medical services 147
A Virtual Human Architecture that Integrates Kinematic, Physical and Behavioral Aspects to Control H-Anim Characters 147
Diagnosis of multiple faults with flow-based functional models: the functional diagnosis with efforts and flows approach 146
3D Virtual Clothing: from Garment Design to Web3D Visualization and Simulation 146
Employing virtual humans for education and training in X3D/VRML worlds 145
(ed.) Human-Computer Interaction with Mobile Devices and Services 144
An electromyographic study of a laser pointer-style device vs. mouse and keyboard in an object arrangement task on a large screen 144
Adaptable visual presentation of 2D and 3D learning materials in web-based cyberworlds 144
Decluttering of Icons based on Aggregation in Mobile Maps 144
Representation of Temporal Intervals and Relations: Information Visualization Aspects and their Evaluation 143
Visualizing the Thematic Update Status of Web and WAP Sites on Mobile Phones 143
VEX-CMS: A tool to design virtual exhibitions and walkthroughs that integrates automatic camera control capabilities 143
Psychological and physiological responses to stressful situations in immersive virtual reality: differences between users who practice mindfulness meditation and controls 142
Putting functional knowledge on firmer ground 141
Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds 141
H-Animator: A Visual Tool for Modeling, Reuse and Sharing of X3D Humanoid Animations 141
A mobile application to report and detect 3D body emotional poses 141
Using a Task Modeling Formalism in the Design of Serious Games for Emergency Medical Procedures 140
The Interactive 3D Breakaway Map: a Navigation and Examination Aid for Multi-Floor 3D Worlds 140
Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain 140
Virtual Reality stores for 1-to-1 e-commerce 139
Smarter Phones for Healthier Lifestyles: An Adaptive Fitness Game 139
Totale 16.502
Categoria #
all - tutte 94.189
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 94.189


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021589 0 0 0 0 0 0 0 0 0 126 355 108
2021/20221.795 114 153 61 299 61 79 93 72 26 286 323 228
2022/20231.806 232 143 44 226 154 482 5 126 263 15 61 55
2023/2024642 91 56 18 20 92 77 12 40 99 52 18 67
2024/20253.746 83 234 200 122 223 167 193 171 445 284 596 1.028
2025/20266.221 465 675 694 718 1.093 623 841 255 406 451 0 0
Totale 27.951