CHITTARO, Luca
 Distribuzione geografica
Continente #
NA - Nord America 16.637
AS - Asia 6.234
EU - Europa 4.440
SA - Sud America 1.057
AF - Africa 153
Continente sconosciuto - Info sul continente non disponibili 18
OC - Oceania 12
Totale 28.551
Nazione #
US - Stati Uniti d'America 16.420
SG - Singapore 2.951
CN - Cina 1.288
UA - Ucraina 1.114
BR - Brasile 835
IT - Italia 759
DE - Germania 597
HK - Hong Kong 597
VN - Vietnam 485
SE - Svezia 458
FI - Finlandia 454
RU - Federazione Russa 304
FR - Francia 230
IE - Irlanda 192
TR - Turchia 177
IN - India 171
BD - Bangladesh 136
CA - Canada 129
GB - Regno Unito 129
AR - Argentina 96
KR - Corea 96
ZA - Sudafrica 49
ID - Indonesia 47
MX - Messico 44
IQ - Iraq 41
NL - Olanda 37
EC - Ecuador 34
PK - Pakistan 34
ES - Italia 33
BE - Belgio 30
IR - Iran 27
VE - Venezuela 27
CO - Colombia 24
JP - Giappone 24
PL - Polonia 24
AT - Austria 21
EG - Egitto 21
SA - Arabia Saudita 20
MY - Malesia 18
UZ - Uzbekistan 18
EU - Europa 16
PY - Paraguay 16
TW - Taiwan 15
AE - Emirati Arabi Uniti 14
JO - Giordania 14
PH - Filippine 14
KE - Kenya 13
MA - Marocco 13
CL - Cile 11
TN - Tunisia 11
JM - Giamaica 10
AU - Australia 9
CM - Camerun 8
DZ - Algeria 8
NP - Nepal 8
TG - Togo 8
CR - Costa Rica 7
CZ - Repubblica Ceca 6
RO - Romania 6
KH - Cambogia 5
LT - Lituania 5
TH - Thailandia 5
UY - Uruguay 5
BY - Bielorussia 4
GR - Grecia 4
HU - Ungheria 4
PA - Panama 4
PE - Perù 4
TT - Trinidad e Tobago 4
AL - Albania 3
AO - Angola 3
BO - Bolivia 3
CH - Svizzera 3
DO - Repubblica Dominicana 3
ET - Etiopia 3
GA - Gabon 3
HR - Croazia 3
IL - Israele 3
LB - Libano 3
LV - Lettonia 3
MD - Moldavia 3
NZ - Nuova Zelanda 3
PR - Porto Rico 3
AZ - Azerbaigian 2
BG - Bulgaria 2
BS - Bahamas 2
CY - Cipro 2
GT - Guatemala 2
HN - Honduras 2
KZ - Kazakistan 2
LA - Repubblica Popolare Democratica del Laos 2
LI - Liechtenstein 2
LK - Sri Lanka 2
NO - Norvegia 2
OM - Oman 2
PT - Portogallo 2
RS - Serbia 2
SV - El Salvador 2
SY - Repubblica araba siriana 2
XK - ???statistics.table.value.countryCode.XK??? 2
Totale 28.518
Città #
Woodbridge 2.158
Fairfield 1.855
Ann Arbor 1.450
Singapore 1.309
Houston 1.202
Ashburn 1.186
Chandler 782
Jacksonville 775
Seattle 764
Wilmington 702
Cambridge 668
Hong Kong 586
Beijing 560
Dearborn 473
San Jose 411
Udine 333
Boardman 247
Princeton 194
Council Bluffs 188
Dublin 188
Lauterbourg 188
Ho Chi Minh City 164
Hefei 153
Los Angeles 148
Izmir 118
New York 114
Dallas 105
Hanoi 105
Buffalo 101
Helsinki 97
The Dalles 95
Seoul 91
San Diego 84
São Paulo 71
Santa Clara 62
Ogden 59
Des Moines 56
Redondo Beach 56
Ottawa 54
Frankfurt am Main 34
Munich 32
Rio de Janeiro 31
Brussels 30
Nanjing 30
Venice 30
Rome 29
Trieste 29
Chicago 28
Milan 28
Guangzhou 27
Atlanta 26
Mumbai 26
Brooklyn 25
Kunming 25
Montreal 25
Norwalk 25
San Mateo 25
Stockholm 23
Ardabil 22
Johannesburg 22
London 22
Orem 22
Warsaw 22
Tokyo 21
Verona 21
Da Nang 20
Denver 19
Redmond 19
Haiphong 18
Jinan 18
Pesaro 18
Tashkent 18
Toronto 18
Shanghai 17
Chennai 16
Porto Alegre 16
San Francisco 16
Nuremberg 15
Phoenix 15
Poplar 15
Baghdad 14
Cairo 14
Manchester 14
Amsterdam 13
Belo Horizonte 13
Boston 13
Campinas 13
Curitiba 13
Düsseldorf 13
Hải Dương 13
Istanbul 13
Lahore 13
Nanchang 13
Preganziol 13
Quito 13
Amman 12
Ankara 12
Brasília 12
Dhaka 12
Caracas 11
Totale 19.147
Nome #
Assessing knowledge retention of an immersive serious game vs. A traditional education method in aviation safety 231
Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario 228
Mobile Three-Dimensional Maps for Wayfinding in Large and Complex Buildings: Empirical Comparison of First-Person Versus Third-Person Perspective 227
Automatic camera control meets emergency simulations: An application to aviation safety 214
A system for interactive visualization of off-screen objects on mobile devices 212
A comparative study of aviation safety briefing media: card, video, and video with interactive controls 209
Navigation in 3D Virtual Environments: Effects of User Experience and Location-pointing Navigation Aids 207
Efficient temporal reasoning in the Cached Event Calculus 206
Evaluation of a 3D serious game for advanced life support retraining 203
A General Modal Framework for the Event Calculus and its Skeptical and Credulous Variants 201
Using Web3D Technologies for Visualization and Search of Signs in an International Sign Language Dictionary 195
A Web-based Tool for Collaborative Access to Scientific Instruments in Cyberinfrastructures 194
3D Location-pointing as a Navigation Aid in Virtual Environments 193
Animated Products as a Navigation Aid for E-commerce. 191
Supporting Blind Users in Selecting From Very Long Lists of Items on Mobile Phones 191
Computer-supported mindfulness: Evaluation of a mobile thought distancing application on naive meditators 191
Using Mobile Devices to Support Communication Between Emergency Medical Responders and Deaf People 190
Navigation and exploration of an urban virtual environment by children with autism spectrum disorder compared to children with typical development 190
Exploring eye-blink startle response as a physiological measure for affective computing 190
Passive and active navigation of virtual environments vs. traditional printed evacuation maps: A comparative evaluation in the aviation domain 189
Neuroanatomical basis of concern-based altruism in virtual environment 189
Location-aware Visualization of VRML Models in GPS-based Mobile Guides 187
A Modal Calculus of Partially Ordered Events in a Logic Programming Framework 186
Adaptive Hypermedia Techniques for 3D Educational Virtual Environments 186
Mobrex: Visualizing Users' Mobile Browsing Behaviors 184
Navigation techniques for small-screen devices: an evaluation on maps and web pages 184
Passengers' safety in aircraft evacuations: Employing serious games to educate and persuade 183
Humor and Fear Appeals in Animated Pedagogical Agents: An Evaluation in Aviation Safety Education 182
Filtering Fitness Trail Content Generated by Mobile Users 179
Affective computing vs. Affective placebo: Study of a biofeedback- controlled game for relaxation training 178
A Mobile Starfield Visualization with Space Compression Capabilities 177
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors 177
Affective basis of judgment-behavior discrepancy in virtual experiences of moral dilemmas 177
Visualizing Bar Charts on WAP Phones 176
An Adaptive 3D Virtual Environment for Learning the X3D Language 176
A Mobile RFID-Based System for Supporting Evacuation of Buildings 174
The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety 172
Bringing Dynamic Queries to Mobile Devices: a Visual Preference-based Search Tool for Tourist Decision Support 172
Functional diagnosis and prescription of measurements using effort and flow variables 171
Psychological response to an emergency in virtual reality: Effects of victim ethnicity and emergency type on helping behavior and navigation 171
Mobile mindfulness and user's worry: A qualitative study of using a smartphone app for distancing from negative thoughts 170
Reasoning about Function and its Applications to Engineering 169
Changing user's safety locus of control through persuasive play: An application to aviation safety 169
Turning the classic snake mobile game into a location-based exergame that encourages walking 169
Collaborative Environments for the GRID: the GRIDCC Multipurpose Collaborative Environment 169
Visual Analysis of Users' Performance Data in Fitness Activities 168
Mobile Devices in Emergency Medical Services: User Evaluation of a PDA-based Interface for Ambulance Run Reporting 168
Abstraction on clinical data sequences: an object-oriented data model and a query language based on the Event Calculus 168
Brain activity and prosocial behavior in a simulated life-threatening situation 167
Designing visual user interfaces for mobile applications 165
Rendering of X3D Content on Mobile Devices with OpenGL ES 164
MotorBrain: A mobile app for the assessment of users’ motor performance in neurology 164
Visualization of Patient Data at Different Temporal Granularities on Mobile Devices 163
MOPET: A Context-Aware and User-Adaptive Wearable System for Fitness Training 163
Introducing Deviations and Multiple Abstraction Levels in the Functional Diagnosis of Fluid Transfer Systems 162
A knowledge-based system to support emergency medical services for disabled patients 161
Automatic derivation of hierarchical representations for flow-based functional models 160
Tracking human motion from monocular sequences 160
Mobile persuasion for health and safety promotion 160
Designing a mobile persuasive application to encourage reduction of users' exposure to cell phone RF emissions 159
Remote Control and Monitoring of Accelerators and Detectors in a Global Facility (GAN/GDN) 158
Adding Adaptive Features to Virtual Reality Interfaces for E-Commerce 158
Using a general theory of time and change in patient monitoring: experiment and evaluation 157
Safety knowledge transfer through mobile virtual reality: A study of aviation life preserver donning 157
A Navigation and Examination Aid for 3D Virtual Buildings 156
Introducing Deviations and Multiple Abstraction Levels in the Functional Diagnosis of Fluid Transfer Systems 156
Evaluation of a mobile mindfulness app distributed through on-line stores: A 4-week study 156
Is Semitransparency Useful for Navigating Virtual Environments? 155
Interactive Persuasive Systems: A Perspective on Theory and Evaluation 153
Anxiety Induction in Virtual Environments: An Experimental Comparison of Three General Techniques 153
Presenting Evacuation Instructions on Mobile Devices by means of Location-Aware 3D Virtual Environments 152
Functional and teleological knowledge in the multi-modeling approach for reasoning about physical systems: a case study in diagnosis 152
Hierarchical Model-Based Diagnosis based on Structural Abstraction 152
Evaluating mobile apps for breathing training: The effectiveness of visualization 152
Time perspective as a predictor of problematic Internet use: A study of Facebook users 151
Reasoning about Events with Imprecise Location and Multiple Granularities 150
Putting functional knowledge on firmer ground 150
On the Effectiveness of Overview+Detail Visualization on Mobile Devices 150
Existential video games: Proposal and evaluation of an interactive reflection about death 150
Employing virtual humans for education and training in X3D/VRML worlds 150
Diagnosis of multiple faults with flow-based functional models: the functional diagnosis with efforts and flows approach 149
Representation and use of teleological knowledge in the multi-modeling approach 149
Assessing nurses' acceptance of a serious game for emergency medical services 149
A Virtual Human Architecture that Integrates Kinematic, Physical and Behavioral Aspects to Control H-Anim Characters 149
Virtual Reality stores for 1-to-1 e-commerce 148
3D Virtual Clothing: from Garment Design to Web3D Visualization and Simulation 148
Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds 148
(ed.) Human-Computer Interaction with Mobile Devices and Services 147
Decluttering of Icons based on Aggregation in Mobile Maps 147
An electromyographic study of a laser pointer-style device vs. mouse and keyboard in an object arrangement task on a large screen 146
Visualizing the Thematic Update Status of Web and WAP Sites on Mobile Phones 146
Adaptable visual presentation of 2D and 3D learning materials in web-based cyberworlds 145
VEX-CMS: A tool to design virtual exhibitions and walkthroughs that integrates automatic camera control capabilities 145
Psychological and physiological responses to stressful situations in immersive virtual reality: differences between users who practice mindfulness meditation and controls 145
Guiding Visitors of Web3D Worlds through Automatically Generated Tours 145
A mobile application to report and detect 3D body emotional poses 144
Representation of Temporal Intervals and Relations: Information Visualization Aspects and their Evaluation 143
The Interactive 3D Breakaway Map: a Navigation and Examination Aid for Multi-Floor 3D Worlds 143
Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain 143
Evaluating the Effectiveness of "Effective View Navigation" for Very Long Ordered Lists on Mobile Devices 142
Totale 16.920
Categoria #
all - tutte 101.035
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 101.035


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.795 114 153 61 299 61 79 93 72 26 286 323 228
2022/20231.806 232 143 44 226 154 482 5 126 263 15 61 55
2023/2024642 91 56 18 20 92 77 12 40 99 52 18 67
2024/20253.746 83 234 200 122 223 167 193 171 445 284 596 1.028
2025/20267.002 465 675 694 718 1.093 623 841 255 406 591 460 181
2026/2027145 145 0 0 0 0 0 0 0 0 0 0 0
Totale 28.877