CHITTARO, Luca
 Distribuzione geografica
Continente #
NA - Nord America 13.934
EU - Europa 3.486
AS - Asia 1.265
AF - Africa 19
Continente sconosciuto - Info sul continente non disponibili 16
OC - Oceania 6
SA - Sud America 3
Totale 18.729
Nazione #
US - Stati Uniti d'America 13.868
UA - Ucraina 1.099
IT - Italia 575
SG - Singapore 534
DE - Germania 494
CN - Cina 482
SE - Svezia 437
FI - Finlandia 405
IE - Irlanda 187
TR - Turchia 128
RU - Federazione Russa 122
GB - Regno Unito 70
CA - Canada 64
IN - India 54
BE - Belgio 29
IR - Iran 25
FR - Francia 18
NL - Olanda 17
EU - Europa 16
TW - Taiwan 11
CM - Camerun 8
TG - Togo 8
VN - Vietnam 8
KR - Corea 5
RO - Romania 5
AU - Australia 4
HK - Hong Kong 4
ID - Indonesia 4
AT - Austria 3
CZ - Repubblica Ceca 3
EG - Egitto 3
CH - Svizzera 2
ES - Italia 2
GR - Grecia 2
HR - Croazia 2
HU - Ungheria 2
JP - Giappone 2
LI - Liechtenstein 2
MY - Malesia 2
NZ - Nuova Zelanda 2
SA - Arabia Saudita 2
AE - Emirati Arabi Uniti 1
AL - Albania 1
AR - Argentina 1
BG - Bulgaria 1
BR - Brasile 1
CL - Cile 1
EE - Estonia 1
IS - Islanda 1
JO - Giordania 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
LV - Lettonia 1
MD - Moldavia 1
MX - Messico 1
NO - Norvegia 1
PA - Panama 1
PH - Filippine 1
PL - Polonia 1
RS - Serbia 1
Totale 18.729
Città #
Woodbridge 2.158
Fairfield 1.854
Ann Arbor 1.450
Houston 1.186
Ashburn 784
Chandler 782
Jacksonville 770
Seattle 758
Wilmington 700
Cambridge 667
Dearborn 473
Singapore 469
Udine 320
Boardman 239
Beijing 204
Princeton 194
Dublin 184
Izmir 118
San Diego 83
Helsinki 63
Ogden 59
Des Moines 54
Ottawa 53
New York 47
Hefei 41
Brussels 29
Nanjing 29
Kunming 25
Norwalk 25
San Mateo 25
Trieste 23
Ardabil 22
Verona 20
Redmond 19
Pesaro 18
Guangzhou 17
Jinan 17
Rome 15
Venice 15
Nanchang 13
Preganziol 13
Santa Clara 13
Shanghai 13
London 12
Milan 12
Leawood 11
Monmouth Junction 11
Munich 10
Lappeenranta 9
Scafati 9
Augusta 8
Belluno 8
Indiana 8
Lomé 8
Simi Valley 8
Toronto 8
Falls Church 7
Frankfurt am Main 7
Fuzhou 7
Wuhan 7
Dallas 6
Los Angeles 6
Qingdao 6
Chengdu 5
Chongqing 5
Easton 5
Mumbai 5
Saint Petersburg 5
Xian 5
Brescia 4
Dong Ket 4
Edinburgh 4
Grafing 4
Hyderabad 4
Jiaxing 4
Kocaeli 4
Melbourne 4
Ravenna 4
Shenzhen 4
Stockholm 4
Stuttgart 4
Taipei 4
Agugliano 3
Amsterdam 3
Andover 3
Atlanta 3
Cairo 3
Chemnitz 3
Chicago 3
Fiume Veneto 3
Fremont 3
Hangzhou 3
Ingolstadt 3
Konya 3
Malang 3
Molfetta 3
Nanning 3
Phoenix 3
San Floriano del Collio 3
Shenyang 3
Totale 14.365
Nome #
Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario 174
Using Web3D Technologies for Visualization and Search of Signs in an International Sign Language Dictionary 164
Navigation and exploration of an urban virtual environment by children with autism spectrum disorder compared to children with typical development 163
Mobile Three-Dimensional Maps for Wayfinding in Large and Complex Buildings: Empirical Comparison of First-Person Versus Third-Person Perspective 159
Passengers' safety in aircraft evacuations: Employing serious games to educate and persuade 157
A system for interactive visualization of off-screen objects on mobile devices 156
Assessing knowledge retention of an immersive serious game vs. A traditional education method in aviation safety 154
Navigation in 3D Virtual Environments: Effects of User Experience and Location-pointing Navigation Aids 153
Exploring eye-blink startle response as a physiological measure for affective computing 152
Evaluation of a 3D serious game for advanced life support retraining 151
Supporting Blind Users in Selecting From Very Long Lists of Items on Mobile Phones 150
Neuroanatomical basis of concern-based altruism in virtual environment 150
Passive and active navigation of virtual environments vs. traditional printed evacuation maps: A comparative evaluation in the aviation domain 149
Efficient temporal reasoning in the Cached Event Calculus 147
Computer-supported mindfulness: Evaluation of a mobile thought distancing application on naive meditators 146
Visualizing Bar Charts on WAP Phones 140
Animated Products as a Navigation Aid for E-commerce. 138
Mobrex: Visualizing Users' Mobile Browsing Behaviors 138
Mobile Devices in Emergency Medical Services: User Evaluation of a PDA-based Interface for Ambulance Run Reporting 136
Automatic camera control meets emergency simulations: An application to aviation safety 136
Psychological response to an emergency in virtual reality: Effects of victim ethnicity and emergency type on helping behavior and navigation 136
Navigation techniques for small-screen devices: an evaluation on maps and web pages 135
3D Location-pointing as a Navigation Aid in Virtual Environments 135
Affective basis of judgment-behavior discrepancy in virtual experiences of moral dilemmas 135
Designing visual user interfaces for mobile applications 134
Location-aware Visualization of VRML Models in GPS-based Mobile Guides 133
Adaptive Hypermedia Techniques for 3D Educational Virtual Environments 133
Using Mobile Devices to Support Communication Between Emergency Medical Responders and Deaf People 132
A General Modal Framework for the Event Calculus and its Skeptical and Credulous Variants 132
Affective computing vs. Affective placebo: Study of a biofeedback- controlled game for relaxation training 131
Brain activity and prosocial behavior in a simulated life-threatening situation 131
Functional diagnosis and prescription of measurements using effort and flow variables 129
The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety 129
Abstraction on clinical data sequences: an object-oriented data model and a query language based on the Event Calculus 129
A Web-based Tool for Collaborative Access to Scientific Instruments in Cyberinfrastructures 127
Turning the classic snake mobile game into a location-based exergame that encourages walking 127
Mobile persuasion for health and safety promotion 127
Visualization of Patient Data at Different Temporal Granularities on Mobile Devices 126
A Mobile RFID-Based System for Supporting Evacuation of Buildings 126
Using a general theory of time and change in patient monitoring: experiment and evaluation 125
Visual Analysis of Users' Performance Data in Fitness Activities 125
Is Semitransparency Useful for Navigating Virtual Environments? 125
Changing user's safety locus of control through persuasive play: An application to aviation safety 124
A Mobile Starfield Visualization with Space Compression Capabilities 123
MOPET: A Context-Aware and User-Adaptive Wearable System for Fitness Training 123
Anxiety Induction in Virtual Environments: An Experimental Comparison of Three General Techniques 123
Filtering Fitness Trail Content Generated by Mobile Users 122
Evaluating mobile apps for breathing training: The effectiveness of visualization 121
Presenting Evacuation Instructions on Mobile Devices by means of Location-Aware 3D Virtual Environments 120
Bringing Dynamic Queries to Mobile Devices: a Visual Preference-based Search Tool for Tourist Decision Support 119
Interactive Persuasive Systems: A Perspective on Theory and Evaluation 119
Evaluation of a mobile mindfulness app distributed through on-line stores: A 4-week study 119
An Adaptive 3D Virtual Environment for Learning the X3D Language 118
A Modal Calculus of Partially Ordered Events in a Logic Programming Framework 118
Collaborative Environments for the GRID: the GRIDCC Multipurpose Collaborative Environment 118
Reasoning about Function and its Applications to Engineering 117
Designing a mobile persuasive application to encourage reduction of users' exposure to cell phone RF emissions 117
Mobile mindfulness and user's worry: A qualitative study of using a smartphone app for distancing from negative thoughts 117
Humor and Fear Appeals in Animated Pedagogical Agents: An Evaluation in Aviation Safety Education 117
Diagnosis of multiple faults with flow-based functional models: the functional diagnosis with efforts and flows approach 116
Introducing Deviations and Multiple Abstraction Levels in the Functional Diagnosis of Fluid Transfer Systems 116
A comparative study of aviation safety briefing media: card, video, and video with interactive controls 116
Existential video games: Proposal and evaluation of an interactive reflection about death 116
Representation of Temporal Intervals and Relations: Information Visualization Aspects and their Evaluation 114
Rendering of X3D Content on Mobile Devices with OpenGL ES 114
Serious games for emergency preparedness: Evaluation of an interactive vs. a non-interactive simulation of a terror attack 114
Designing serious games for safety education: 'Learn to brace' versus traditional pictorials for aircraft passengers 114
Psychological and physiological responses to stressful situations in immersive virtual reality: differences between users who practice mindfulness meditation and controls 113
Reasoning about Events with Imprecise Location and Multiple Granularities 112
Tracking human motion from monocular sequences 112
A Navigation and Examination Aid for 3D Virtual Buildings 111
Visualizing the Thematic Update Status of Web and WAP Sites on Mobile Phones 111
Using a Task Modeling Formalism in the Design of Serious Games for Emergency Medical Procedures 110
Time perspective as a predictor of problematic Internet use: A study of Facebook users 109
Persuasive Technology: Preface 109
Tailoring web pages for persuasion on prevention topics: Message framing, color priming, and gender 108
Bodily sensation maps: Exploring a new direction for detecting emotions from user self-reported data 108
Safety knowledge transfer through mobile virtual reality: A study of aviation life preserver donning 108
Introducing Deviations and Multiple Abstraction Levels in the Functional Diagnosis of Fluid Transfer Systems 106
Visualizing the Results of Interactive Queries for Geographic Data on Mobile Devices 106
Representation and use of teleological knowledge in the multi-modeling approach 105
Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds 105
On the Effectiveness of Overview+Detail Visualization on Mobile Devices 105
A Virtual Human Architecture that Integrates Kinematic, Physical and Behavioral Aspects to Control H-Anim Characters 105
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors 105
Virtual Reality stores for 1-to-1 e-commerce 104
Hierarchical Model-Based Diagnosis based on Structural Abstraction 104
A knowledge-based system to support emergency medical services for disabled patients 104
An electromyographic study of a laser pointer-style device vs. mouse and keyboard in an object arrangement task on a large screen 103
Adding Adaptive Features to Virtual Reality Interfaces for E-Commerce 103
VEX-CMS: A tool to design virtual exhibitions and walkthroughs that integrates automatic camera control capabilities 103
Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain 103
The Interactive 3D Breakaway Map: a Navigation and Examination Aid for Multi-Floor 3D Worlds 102
Employing virtual humans for education and training in X3D/VRML worlds 102
Decluttering of Icons based on Aggregation in Mobile Maps 101
Exploring audio storytelling in mobile exergames to affect the perception of physical exercise 101
Automatic derivation of hierarchical representations for flow-based functional models 100
H-Animator: A Visual Tool for Modeling, Reuse and Sharing of X3D Humanoid Animations 100
Smarter Phones for Healthier Lifestyles: An Adaptive Fitness Game 99
Putting functional knowledge on firmer ground. 98
Totale 12.305
Categoria #
all - tutte 62.219
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 62.219


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20202.397 0 0 0 0 0 0 567 573 383 430 104 340
2020/20212.875 63 326 156 342 200 338 137 270 454 126 355 108
2021/20221.795 114 153 61 299 61 79 93 72 26 286 323 228
2022/20231.806 232 143 44 226 154 482 5 126 263 15 61 55
2023/2024642 91 56 18 20 92 77 12 40 99 52 18 67
2024/20251.031 83 234 200 122 223 167 2 0 0 0 0 0
Totale 19.015