FILIPPI, Stefano
 Distribuzione geografica
Continente #
NA - Nord America 8.252
AS - Asia 3.511
EU - Europa 2.586
SA - Sud America 480
AF - Africa 54
Continente sconosciuto - Info sul continente non disponibili 7
OC - Oceania 4
Totale 14.894
Nazione #
US - Stati Uniti d'America 8.120
SG - Singapore 1.752
CN - Cina 823
UA - Ucraina 736
BR - Brasile 407
HK - Hong Kong 364
IT - Italia 360
DE - Germania 353
FI - Finlandia 238
RU - Federazione Russa 224
SE - Svezia 209
VN - Vietnam 194
IE - Irlanda 143
GB - Regno Unito 111
TR - Turchia 108
CA - Canada 89
KR - Corea 74
IN - India 43
CZ - Repubblica Ceca 38
AR - Argentina 37
MX - Messico 32
BE - Belgio 31
JP - Giappone 28
BD - Bangladesh 24
PL - Polonia 24
ZA - Sudafrica 19
FR - Francia 18
NL - Olanda 18
ID - Indonesia 16
ES - Italia 14
IQ - Iraq 12
PK - Pakistan 12
CO - Colombia 9
DK - Danimarca 8
EG - Egitto 8
MA - Marocco 8
MY - Malesia 8
EC - Ecuador 7
NO - Norvegia 7
RO - Romania 6
TG - Togo 6
UZ - Uzbekistan 6
VE - Venezuela 6
AE - Emirati Arabi Uniti 5
EU - Europa 5
PH - Filippine 5
PY - Paraguay 5
AT - Austria 4
CH - Svizzera 4
EE - Estonia 4
GR - Grecia 4
HU - Ungheria 4
LU - Lussemburgo 4
RS - Serbia 4
TW - Taiwan 4
AN - Antille olandesi 3
AU - Australia 3
AZ - Azerbaigian 3
CL - Cile 3
DZ - Algeria 3
IL - Israele 3
KG - Kirghizistan 3
KZ - Kazakistan 3
LV - Lettonia 3
PE - Perù 3
PT - Portogallo 3
A1 - Anonimo 2
CM - Camerun 2
DO - Repubblica Dominicana 2
GE - Georgia 2
IR - Iran 2
JO - Giordania 2
LI - Liechtenstein 2
LT - Lituania 2
OM - Oman 2
SA - Arabia Saudita 2
SI - Slovenia 2
TH - Thailandia 2
UY - Uruguay 2
AL - Albania 1
AM - Armenia 1
AO - Angola 1
BA - Bosnia-Erzegovina 1
BG - Bulgaria 1
BH - Bahrain 1
BJ - Benin 1
BO - Bolivia 1
BY - Bielorussia 1
BZ - Belize 1
CD - Congo 1
CI - Costa d'Avorio 1
CR - Costa Rica 1
CY - Cipro 1
GN - Guinea 1
HN - Honduras 1
IM - Isola di Man 1
JM - Giamaica 1
KH - Cambogia 1
LK - Sri Lanka 1
MD - Moldavia 1
Totale 14.882
Città #
Fairfield 816
Singapore 788
Woodbridge 731
Chandler 642
Ashburn 609
Ann Arbor 591
Houston 555
Jacksonville 519
Beijing 426
Hong Kong 364
Seattle 355
Wilmington 342
Dearborn 307
Cambridge 284
Boardman 177
Udine 158
Princeton 141
Dublin 137
Los Angeles 117
New York 102
Izmir 86
Hefei 81
Buffalo 78
Seoul 68
Dong Ket 56
Ottawa 53
San Diego 53
Dallas 52
Ho Chi Minh City 46
Munich 41
Prague 38
Hanoi 37
São Paulo 34
Ogden 33
Des Moines 32
Brussels 31
Norwalk 31
Redondo Beach 28
Council Bluffs 26
Mumbai 20
Stockholm 20
Warsaw 20
Nanjing 19
Washington 19
Simi Valley 18
Montreal 17
Santa Clara 17
Helsinki 16
Kunming 16
Rio de Janeiro 16
Tokyo 15
Belo Horizonte 14
Phoenix 14
Trieste 14
London 13
San Francisco 13
Zhengzhou 13
Johannesburg 12
Mexico City 12
Padova 12
Denver 11
Ankara 10
Brooklyn 10
Chennai 10
Chicago 10
Falls Church 10
Glasgow 10
Shanghai 10
Shenyang 10
Boston 9
Guangzhou 9
Indiana 9
Milan 9
Orem 9
Atlanta 8
Da Nang 7
Frankfurt am Main 7
Lappeenranta 7
Mcallen 7
Poplar 7
Rome 7
Wuhan 7
Amsterdam 6
Cavallino 6
Changsha 6
Clifton 6
Jinan 6
Lomé 6
Porto Alegre 6
Redwood City 6
Tashkent 6
Wuppertal 6
Cairo 5
Chengdu 5
Dhaka 5
Düsseldorf 5
Fremont 5
Goiânia 5
Grafing 5
Nanchang 5
Totale 9.688
Nome #
IDGL, an interaction design framework based on systematic innovation and quality function deployment 218
User experience (UX) evaluation based on Interaction-Related mental models 198
Comparison of Creativity Enhancement and Idea Generation Methods in Engineering Design Training 197
Best practices in teaching technical drawing: experiences of collaboration in three Italian Universities 197
In-depth analysis of non-deterministic aspects of human-machine interaction and update of dedicated functional mock-ups. 189
How rapid prototyping process parameters could affect the product Design phase: a kbs approach 180
An augmented reality based application for furnishing configuration and evaluation 177
Systematic Creativity Tools for Product Concept Generation: Evaluation of Learning Experiences in Engineering Design Education 175
Definition and quantification of innovation in interaction 173
How will Change the Future Engineers' Skills in the Industry 4.0 Framework? A Questionnaire Survey 173
Experiences in rapid prototyping: voice devices for patients who have undergone total laringectomy 172
Accuracy of Virtual Reality and Stereolithographic Models in Maxillo-Facial Surgical Planning 171
Analysis of users and designers' cognitive processes in interaction design activities 171
A discussion on specifications and prototyping in designing for sustainable behavior 171
A selection algorithm for prototyping activities 170
A product innovation method based on the synergy between TRIZ and Interaction Design 159
Exploiting TRIZ tools in interaction design 158
ICT Methodologies to Model and Simulate Parts of Human Body for Prosthesis Design 157
Influence of representations on shape-based design activities 155
Analysis of Existing Methods for 3D Modelling of Femurs starting from Two Orthogonal Images and Development of a Script for a Commercial Software Package 152
A methodology for evaluating the adoption of Knowledge and Innovation Management tools in a product development process 150
Classifying TRIZ methods to speed up their adoption and the ROI for SMEs 148
X for design: A usable framework for enhancing design activities 147
Definition and exploitation of trends of evolution about interaction 146
CT-Based Reverse Engineering and Rapid Prototyping: experiences in different application domains 143
Collaborative design and manufacturing of a customizable voice prosthesis 141
A selection algorithm for prototyping activities. 140
Investigating synergies between interaction design methods 139
Comparing Parametric Solid Modelling/Reconfiguration, Global Shape Modelling and Free-Form Deformation for the Generation of 3D Digital Models of Femurs from X-Ray Images 138
APPLICATION OF ADVANCED TRIZ TOOLS IN PRODUCT REDESIGN: A CASE STUDY 137
The Design Guidelines (DGLs), a knowledge-based system for industrial design developed accordingly to ISO-GPS (Geometrical Product Specifications) concepts 136
Classification and selection of prototyping activities for interaction design 135
Generation, Adoption and Tuning of Usability Evaluation Multimethods 133
Influence of Personality on Shape-Based Design Activities 132
CAD and the Rapid Construction of Physical Objects 131
Exploiting the evaluation of RP artifacts to update knowledge in design guidelines 131
Acquisizione, prototipazione e replica di un reperto archeologico: il bronzetto di Zuglio 129
The KAEMaRT Group activities overview 128
Mesh processing for morphological and clinical parameters computation in dog femur 127
Integration of creativity enhancement tools in medical device design process 126
Customising a knowledge-based system for design optimisation in fused deposition modelling rp-technique 126
Human in the loop: a model to integrate interaction issues in complex simulations 125
Modular Dynamic Virtual-Reality Modeling of Robotic Systems 122
Formalizzazione della conoscenza e progettazione basata su prototipo: esempi di applicazione 118
A Knowledge-Based Method for Discovering Unpredictable Relationships among Product Features Determined by Manufacturing Technology Characteristics 118
Validating CSCW strategies and applications for rapid product development in investment casting process 118
Definition of the form-based design approach and description of it using the FBS framework 118
A new design paradigm fot the development of custom-fit sockets for lower limb prostheses 118
Computer supported cooperative work strategies in Cultural Heritage preservation 114
Task planning of a system for samples acquirement on comet ground 114
Acquisizione, prototipazione e replica di un reperto archeologico: il bronzetto di Zuglio 114
Evaluating the influences of heterogeneous combinations of internal/external factors on product design 114
The role of product feature relations in a knowledge based methodology to manage design modifications for product measurability 114
Computer-Supported-Cooperative-Work Strategies in Cultural Heritage Preservation 113
Using Rapid Prototyping Data to Enhance a Knowledge-Based Framework for Product Redesign 113
Reverse engineering of a turbine blade: comparison between two different acquisition techniques 111
Verifying the X for design framework capabilities in improving user experience evaluation activities 111
A survey on systematic innovation strategies for product design and development 110
Ambienti di Simulazione Software per la Progettazione di Sistemi di Mungitura Robotizzata 108
ROBSIM: un ambiente integrato dedicato alla simulazione di celle robotizzate 107
Integrating systematic innovation, interaction design, usability evaluation and trends of evolution. 107
Exploiting TRIZ tools in Interaction Design 107
Survey on virtual prototyping technologies for orthopedic implants and prosthesis design 107
Considering users’ different knowledge about products to improve a UX evaluation method based on mental models 107
Concurrent Engineering in maxillo-facial surgery: the role of Virtual Reality and Rapid Prototyping 106
Evaluation of FDM performance to enhance a collaborative framework for product redesign and process reconfiguration 106
Architecture and Modules of an ISO GPS Based Collaborative Framework 105
IDEF come ausilio nella riconfigurazione di un processo di progettazione industriale 104
Analyzing the cognitive processes of an interaction design method using the FBS framework 104
Using Default Values to Improve Human Computer Interaction 101
Survey of emerging technology 101
A computer-assisted methodology to innovate the development process of prosthesis socket 101
Realta’ virtuale al servizio dell’archeologia: la “Bot” 100
X for design, a descriptive framework for modelling the cognitive aspects of different design activities 100
Rapid tooling per la presso-fusione di leghe di alluminio in uno scenario di progettazione collaborativa: un’esperienza industriale 98
Knowledge Based Engineering Framework (KBEF): an integrated environment for product development and optimisation 98
GAUSS: un sistema integrato per la modellazione solida 96
Applicazioni di reverse engineering in campo medico per la ricostruzione di strutture ossee in chirurgia ortopedica 95
Feasibility Evaluation of Integrating Usability Engineering Issues in a Design for Multi-X Collaborative Framework 93
Virtual reality in osteogenesis distraction surgical planning: the role of reverse engineering, rapid prototyping and computer supported cooperative work 92
Design for X: a roadmap to apply a knowledge-based system for product optimization in a collaborative environment 91
Linguaggio C - Esercizi e Temi d'esame svolti 90
Conceptual Design of a Functional Orthodontic Appliance for the Correction of Skeletal Class II Malocclusion 90
Metodi di valutazione di interfacce per sistemi CAD 89
Generation and Testing of Guidelines for Effective Rapid Prototyping Activities 89
Define and exploit guidelines for interactive redesign of products’ User eXperience 89
Evolution of a Knowledge-based System for industrial design, manufacturing and verification 88
Exploiting the features of ISO GPS standards to enhance a knowledge-based method for product redesign and process reconfiguration 88
On some development of direct metal selective laser sintering 87
An effective adoption of Process Simulation and Rapid Tooling in injection moulding activities 87
Comparing different methods for 3D modelling/reconstruction/reconfiguration of anatomical structures in orthopaedic surgery 86
Cooperative work in medicine: linking together distributed expertise in Hip-prostheses development and surgical planning 85
Investigating the Relationships Between Additive Manufacturing and TRIZ: Trends and Perspectives 85
Experiences of Additive Manufacturing for Nuclear Fusion Applications: The Case of the Wishbone of the Divertor of DEMO Project 84
Robotics in dairy farm: design and simulation of a milking robot 84
Assistive Products for Accessible Tourism: Focus on Beach Wheelchairs 81
DESPRO Project: a computer assisted methodology for prosthesis development 81
A computer-assisted methodology to innovate the development process of prosthesis socket 81
Exploiting the meCUE Questionnaire to Enhance an Existing UX Evaluation Method Based on Mental Models 81
Virtual reality surgical planning for maxillofacial distraction osteogenesis: The role of reverse engineering rapid prototyping and cooperative work RID A-6118-2009 80
Totale 12.300
Categoria #
all - tutte 59.285
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 59.285


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20211.060 0 0 0 0 0 201 96 187 233 44 183 116
2021/2022992 45 116 51 101 12 59 65 60 11 172 136 164
2022/20231.418 158 111 38 184 152 356 5 102 215 12 50 35
2023/2024547 58 32 35 16 61 203 11 31 47 28 5 20
2024/20252.732 61 176 125 66 270 144 167 177 354 110 460 622
2025/20262.521 309 462 406 406 751 187 0 0 0 0 0 0
Totale 15.327